Open access peer-reviewed article

Bridging Technology and Creativity: A Study on AI Adoption in Product Design Education

Tee Hui Teo

Jovan Bowen Heng

Chiang Liang Kok

This Article is part of Artificial Intelligence Section

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Article Type: Case Report

Date of acceptance: November 2025

Date of publication: December 2025

DoI: 10.5772/acrt20250100

copyright: ©2025 The Author(s), Licensee IntechOpen, License: CC BY 4.0

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Table of contents


Introduction
Literature Review
Methodology
Findings and Discussion
Conclusion and Future Work
Acknowledgments
Author Contributions
Funding
Ethical statement
Data availability statement
Conflict of Interest

Abstract

The integration of artificial intelligence (AI) tools into design education has accelerated in recent years, offering new opportunities for enhancing creativity, efficiency, and personalized learning. In product design courses, AI applications such as ChatGPT and Midjourney enable advanced ideation, rapid prototyping, and automated feedback, yet their adoption raises pedagogical and ethical questions. This study investigates the adoption of AI tools in product design education, focusing on student acceptance, patterns of use, and their impact on creativity, efficiency, and learning outcomes. It further explores the opportunities and challenges of embedding AI into the curriculum. A mixed-methods approach was applied, combining student surveys with classroom observations. The analysis was structured using the Concept–Design–Implementation–Operation with Reflection and Interaction (CDIO–RI) framework, alongside functional assessments of AI applications in concept generation, design implementation, and evaluation. Survey findings indicated that 70% of students opposed banning AI tools, 66% extensively used ChatGPT, and 34% adopted Midjourney. Students reported that AI tools enhanced brainstorming, accelerated prototyping, and improved design quality. However, concerns were raised regarding over-reliance, bias in AI-generated outputs, and the need for continuous upskilling. AI tools demonstrate transformative potential in product design education by fostering creativity, streamlining processes, and offering personalized support. Effective integration requires embedding AI literacy and ethics into curricula, coupled with a balanced approach that maintains critical thinking and traditional design practices. This work is one of the earliest works integrating AI into CDIO–RI design process.

Keywords

  • artificial intelligence

  • design process automation

  • generative AI

  • product design education

Author information

Introduction

The emergence of artificial intelligence (AI) has profoundly impacted various sectors, encompassing education and beyond. In product design education, AI tools have emerged as pivotal resources, enhancing the design process and fostering innovation. Recent studies highlight the transformative potential of AI in design education. For instance, research indicates that AI can organize tools and strategies for cyclic design in product development, thereby enhancing product cyclicity. Furthermore, AI facilitates rapid prototyping and testing, reducing waste during the design process by providing accurate data on material availability and product conditions, which enables efficient monitoring and maintenance [1]. Another study underscores the role of AI in improving design quality and efficiency. AI technologies can automatically generate multiple design options, accelerate the prototyping process, and enhance designers’ efficiency. Additionally, AI provides precise data and analysis, aiding designers in creating superior design solutions and continuously optimizing designs based on user feedback and historical data [2]. The integration of AI tools in design education aligns with the principles of Education 4.0, emphasizing the adoption of flexible learning methods and the incorporation of advanced technologies to meet the evolving demands of modern education [3]. By leveraging AI, educators can offer personalized learning experiences, adaptive content generation, and real-time support for students, thereby enhancing engagement and motivation [4]. Despite the evident benefits, the incorporation of AI tools in design education presents challenges. Concerns include the potential impact on students’ creativity and the necessity for educators to adapt to rapidly evolving technologies. Addressing these challenges requires a balanced approach, ensuring that AI serves as a collaborative tool that complements and enhances the creative capabilities of students and educators alike [5].

This paper aims to explore the integration of AI tools in product design education, examining their impact on student learning outcomes and the overall design process. By analyzing survey data and presenting case studies, we seek to provide insights into effective adoption strategies, benefits, and challenges associated with AI in design education.

The contributions of this paper are as follows:

Proposes a structured framework (Concept–Design–Implementation–Operation with Reflection and Interaction [CDIO–RI]) to integrate functional AI tools into product design education.

  • Provides empirical evidence from surveys and classroom practices to evaluate student acceptance and usage patterns of AI.

  • Identifies both the opportunities and challenges of AI adoption, offering recommendations for responsible and effective integration into design curricula.

Literature Review

The role of AI in design education has been widely examined, but prior studies vary in focus. To provide clarity, this review organizes existing works into three thematic categories: AI application types, pedagogical frameworks, and ethical implications.

Types of AI Applications in Design Education

AI-Generated Content tools such as ChatGPT, Midjourney, Stable Diffusion, DALL·E, and Kinectt have become central in supporting design education [6]. These tools generate text, images, code, and 3D models, which enable students to experiment with concepts more rapidly than traditional methods [7]. Generative AI, in particular, enhances ideation and prototyping by expanding the range of creative options available to students. Similarly, AI-powered platforms streamline content generation, translation, and localization, making course preparation more efficient [8]. However, while these technologies enable rapid iteration and efficiency, concerns remain about potential over-reliance, which could limit the development of students’ independent problem-solving skills [9].

Pedagogical Frameworks and Learning Strategies

The integration of AI in design education also requires appropriate pedagogical frameworks. Studies emphasize that AI aligns with Education 4.0, supporting adaptive learning, flexible course delivery, and skills development for future industry needs [3, 4]. Frameworks such as first-principle-based coursework have been proposed to balance AI support with foundational reasoning, thereby ensuring that critical thinking remains central to student learning [9]. Moreover, AI’s predictive capabilities can help align learning outcomes with industry demands by forecasting emerging design trends [8]. These studies highlight that AI should not be viewed as a substitute but as a complement to traditional methodologies, enhancing efficiency while preserving core educational objectives [10].

Ethical and Critical Implications of AI Adoption

A significant body of literature also addresses ethical concerns in AI integration. Bias embedded in AI algorithms poses a risk of perpetuating inequities in design education if not carefully mitigated [11]. Students must therefore be equipped with tools to identify and challenge biases, ensuring inclusivity in their outputs. Additionally, overreliance on AI raises questions about originality, with risks of plagiarism and reduced student creativity [6]. The need for continuous upskilling of both students and instructors is another recurring theme, as rapid technological advances require sustained adaptability [9]. Together, these concerns underscore the importance of embedding AI literacy and ethics into the curriculum alongside technical competencies [10, 11].

Methodology

The methodology of the work is sourced from action research, and it is depicted in Figure 1. The process begins with Concept Generation supported by generative AI (e.g., ChatGPT and Midjourney), followed by Design Implementation using AI-assisted modeling and prototyping. The evaluation phase involves both quantitative and qualitative assessment through AI analytics tools, culminating in reflection and interaction, where students and instructors refine outcomes collaboratively.

Figure 1.

Flowchart illustrating the integration of AI tools into product design education using the CDIO–RI framework.

This study explores the integration of AI tools in product design education, focusing on their application and impact on student learning outcomes. To effectively evaluate AI tools, functional AI, as illustrated in Figure 2, is proposed. Functional AI is categorized into interactive and generative applications. In Figure 2, it is evident that data analytics exhibit the lowest levels of interactivity and generativity, particularly when compared to the Multimodal Large-Language Model. Additionally, applications such as face detection demonstrate responsiveness to human interaction but are lacking in generative capabilities, whereas synthetic media display commendable generative attributes but fall short in responsiveness. This assessment methodology can be expanded to evaluate the effectiveness of an AI tool in the realm of product design. The utilization of AI tools by designers plays a pivotal role in product design within the framework of the CDIO–RI methodology. The CDIO–RI approach, as introduced and implemented in the studies by Teo [12, 13], is tailored for interdisciplinary educational purposes. Teo [13] further illustrates how educational objectives can be achieved through design projects. By considering the functional aspects of AI and strategies for achieving learning outcomes, the CDIO-RI framework has been refined into three primary stages: Concept Generation, Design Implementation, and Evaluation.

Figure 2.

Functional AI for product design.

Evaluation Rubric for Functional AI Tools

To provide methodological rigor in assessing AI applications, this study introduces a two-dimensional rubric that evaluates AI tools along the axes of Interactivity () and Generativity (), as depicted in Figure 2.

Symbolic Representation:

Each AI tool is represented as a coordinate pair:

Composite score (CS) is computed as [14]:

where represents the level of interactivity and represents the level of generativity. Equal weights () are used to balance both dimensions. The rubric matrix of this assessment method is summarized in Table 1.

Dimension

Score 0–1 (Low)

Score 2–3 (Medium)

Score 4–5 (High)

Interactivity ()Minimal responsiveness; static outputResponds to user input with partial adaptationDynamic, context-aware; supports dialog
Generativity ()Deterministic or repetitive outputsModerate creativity; variation within constraintsHighly novel and diverse outputs; multimodal synthesis
Composite Score ()CS < 2.0 (low functional capability)2.0 ≤ CS < 4.0 (moderate functional capability)CS ≥ 4.0 (high functional capability)

Table 1.

Rubric matrix (qualitative scoring).

Examples

Face detection: – Highly interactive but low generativity.

ChatGPT: – High interactivity and high generativity.

Midjourney/stable diffusion: – Low interactivity but very high generativity.

Data analytics dashboard: – Limited interactivity and low generativity.

Concept Generation

In the ideation phase, AI tools such as ChatGPT and Midjourney assist students in generating creative concepts. These tools facilitate brainstorming by providing diverse ideas and design alternatives based on text prompts, enabling students to explore various possibilities before advancing to the design phase. The use of generative AI in concept development has been shown to expedite the ideation process and enhance creativity [15]. Figure 3 illustrates the conceptual framework for using AI tools in the ideation phase of product design. The inverse pyramid diagram highlights the stages from Generated Content (GC), AI-supported GC, to Outcome-Based GC. It demonstrates how AI tools such as ChatGPT and Midjourney assist students in generating creative concepts by providing diverse ideas and alternatives based on user prompts. This approach allows for rapid exploration of various design possibilities before advancing to the implementation phase.

Figure 3.

Concept generation process using AI tools.

Design Implementation

During the design phase, AI tools are integrated to aid in creating and refining design models. For instance, generative AI systems like Stable Diffusion and Midjourney generate 2D or 3D designs based on user inputs. Additionally, tools like ChatGPT serve as co-pilots in generating code for specific tasks, enhancing efficiency and creativity. The design process includes

  • Ideation and sketching: AI tools generate initial sketches and concepts based on textual descriptions provided by students.

  • Prototyping and simulation: AI tools facilitate rapid prototyping by generating CAD (Computer Aided Design) models or assisting in coding for hardware components.

  • Testing and refinement: Students test their designs in virtual environments, allowing for rapid iteration and refinement.

The integration of AI in design implementation has been demonstrated to accelerate the design cycle and improve design quality [16]. Figure 4 below presents the structured workflow for implementing AI tools in the design process, including Concept Generation, Design, Implementation, and Operation [12]. It outlines how AI tools support each stage by facilitating ideation, generating models, assisting in prototyping, and enabling virtual testing. The diagram emphasizes the iterative nature of the design process, where students continuously refine their designs based on feedback and simulation results provided by AI tools.

Figure 4.

Design process.

Case Examples of AI Tool Integration in Student Projects

To complement the survey data, anonymized student projects were analyzed to illustrate how AI tools directly influenced the design process. Three representative cases are presented below.

Case 1: Concept Generation with ChatGPT

Input (student prompt): “Generate three possible design concepts for a sustainable desk lamp suitable for small student apartments, focusing on affordability and ease of assembly.”

AI output (ChatGPT):

Foldable desk lamp with interchangeable LED panels powered by USB.

Modular wooden lamp kit using snap-fit joints for easy assembly without tools.

Desk lamp with integrated pen holder, fabricated from recycled PLA filament.

Student outcome: Students selected the modular wooden kit concept, developed sketches, and later prototyped using laser-cut plywood. The AI suggestions were credited with accelerating brainstorming and broadening creative options.

Case 2: Visual Rendering with Midjourney/Stable Diffusion

Input (student text prompt in Midjourney): “A modern ergonomic chair designed for small co-living spaces, minimalistic style, rendered in natural wood and soft fabric.”

AI output (image renderings): AI generated four variations of the chair, showcasing different textures, lighting, and proportions.

Student outcome: The rendered images were used as initial references in CAD modeling. Students highlighted that AI-generated visuals helped them refine proportions quickly and communicate ideas effectively during peer critiques.

Case 3: Concept generation for product design for Cycling Device that can be enjoyed by parents and kids. In this example, the complete experiment is illustrated from concept generation, design iteration, implementation, operation, and reflection, which cover six main steps.

Step 1: Problem Definition. Prompts were provided to the AI to fine-tune the problem definition. The following statements were generated.

Parents often want to cycle safely and enjoyably with their children, but current solutions (child seats, trailers, or tag-along bikes) have limitations:

  • Safety concerns on busy roads.

  • Lack of engagement for kids during the ride.

  • Limited adaptability as the child grows.

  • No shared activity beyond transportation.

The goal is to design a cycling companion device that enhances interaction, safety, and fun for both parents and kids.

Step 2: Concept Generation Directions. Further prompts to AI were provided to generate possible options. Two options are listed here for illustration.

Option A. Smart Interactive Cycling Companion

A detachable module with voice intercom, lights, and sounds, allowing communication between parent and child bikes.

Features:

  • Bluetooth intercom for hands-free talk.

  • LED mood lighting synced to speed or terrain.

  • Interactive “mission mode” for kids (e.g., collecting virtual badges by distance).

Option B. Modular “Follow-Me” E-Bike Trailer

  • Converts between child trailer, cargo trailer, and solo kid bike.

  • Uses a magnetic quick-link hitch for easy attachment/detachment.

  • Electric assist synchronizes with the parent’s pedaling to ensure consistent speed and less strain uphill.

Step 3: Interactive design by including design preference. Figure 5 shows an initial concept sketch generated by AI. How about using a bicycle trailer? A new concept sketch generated by the AI is shown in Figure 6, where designer’s preferences were provided to AI.

Figure 5.

Parent and child cycling together using “follow-me” e-bike trailer with smart lighting path (image by AI [ChatGPT]).

Figure 6.

Parent and kid cycling together using “bicycle trailer” (image by AI [ChatGPT]).

Step 4: Minimum electronics design. Kids have been exposed to a plethora of electronic devices at home, including computers, smartphones, video game consoles, and various other gadgets. Consequently, the design should prioritize a minimalistic approach to electronics.

Step 5: Generative AI was used for engineering design. Autodesk Fusion 360’s AI-based generative design feature was used to model a weight-optimized chassis [17]. Traditional engineering techniques could be used to create an over-engineered chassis, but they would lead to wastage of materials and result in a bulky chassis that would be difficult to handle in a trailer form that would be towed.

Step 6: Practical Final Design. The final working prototype for the parent and child cycling together device is depicted in Figure 7.

Figure 7.

Final working prototype for parent and child cycling together device.

Evaluation

The final stage involves assessing the effectiveness of AI tools in enhancing student learning outcomes. Surveys were administered to students to gather feedback on their experiences using AI tools throughout the design process. The surveys aimed to evaluate the impact of AI tools on creativity, efficiency, and overall satisfaction.

The survey was conducted among 41 undergraduate students enrolled in an Engineering Design program (ages 18–24 years). No gender identity data were collected to maintain privacy and confidentiality. All participants shared a common disciplinary background in Engineering Design.

Prior to data collection, ethical clearance was obtained from the Institutional Review Board (IRB) of the Singapore University of Technology and Design. Informed consent was secured from all participants, and anonymity was preserved. This aligns with the declaration provided in the Ethical Statement of this manuscript.

To evaluate student perceptions of AI adoption, survey responses were collected using a five-point Likert scale (Strongly Agree = 5 to Strongly Disagree = 1). The statistical analysis results are summarized in the tables (Tables 24).

SN

Questions

Strongly Agree

Agree

Neutral

Disagree

Strongly Disagree

Total

Mean

StdDev

SE

95% CI

t-value

p-value

0Likert scale weights54321
1Shall we completely ban AI usage in the Engineering Design course?10111117401.930.970.150.30−7.002.13e−08
2AI tools reduce the number of design iterations.2515000404.630.490.080.1520.967.78e−23
3AI tools improve the design quality.2316100404.550.550.090.1717.752.81e−20
4Will you use AI tools in your next design.344100394.850.430.070.1426.723.09e−26
5Will you willing to try out new AI design tools.364100414.850.420.070.1328.135.69e−28
6In comparison to DTI (no AI tools), you are more satisfied with the design processes.2515100414.590.550.090.1718.572.85e−21
7In comparison to DTI (no AI tools), you are more satisfied with the design outcomes.2512400414.510.680.110.2114.342.36e−17

Table 2.

Survey AI tools usage.

Mean: weighted mean; StdDev: weighted standard deviation; SE: standard error; DTI, design-thinking-innovation; CI95%: 95% confidence interval; t-value


Test if Mean differs from neutral (3); p-value: Two-tailed significance


SN

Questions

ChatGPT or equivalent

Midjourney or equivalent

Co-pilot or equivalent

Sora or equivalent

Other

Total

1What AI tools that you use for Engineering Design?271400041
66%34%0%0%0%100%
IdeationSketchingPrototypingTestingRefinementTotal
2Which design process that AI tools are utilized the most?19944440
48%23%10%10%10%100%

Table 3.

Survey AI tools in design.

SN

Design Process

Interactive

Generative

Both Interactive and Generative

Manual

Other

Total

1Your ideation process is:181731140
45%43%8%3%3%100%
2Your sketching process is:92731141
22%66%7%2%2%100%
3Your prototyping process is:53030139
13%8%0%77%3%100%
4Your testing process is:53030139
13%8%0%77%3%100%
5Your refinement process is:161831139
41%46%8%3%3%100%

Table 4.

Survey design process using AI tools.

The t-values for Questions 1–7 in Table 2 exhibit exceptionally large magnitudes, ranging from –7.00 to +28.13, signifying that the mean responses differ markedly from the neutral midpoint of the Likert scale. Collectively, these results reflect a near-unanimous consensus among participants and require interpretive depth. For Question 1 (“Shall we completely ban AI usage in the Engineering Design course?”), the negative t (–7.00) indicates strong disagreement with banning AI, confirming that students overwhelmingly view AI as an enabling rather than threatening presence in their learning. Questions 2 and 3 show very high positive t-values (20.96 and 17.75, respectively), revealing that students firmly believe AI reduces design iterations and improves design quality. These results suggest that learners regard AI as a cognitive accelerator that enhances workflow efficiency and outcome quality, though educators must remain cautious that accelerated processes do not compromise analytical reflection or verification.

For Questions 4 and 5, the t-values reach the highest magnitudes (26.72 and 28.13), demonstrating an almost unanimous intention to continue using AI tools and to explore new ones as they emerge. Such findings imply a behavioral commitment to AI-enhanced design and reflect a student culture of technological openness and curiosity. Questions 6 and 7, with t-values of 18.57 and 14.34, respectively, reveal significant satisfaction with both the process and outcomes of AI-assisted design compared with traditional design-thinking-innovation (DTI) methods. The slightly lower t for Question 7 suggests that, while students find AI-enabled processes engaging, they still differentiate between process satisfaction and the tangible quality of final products—an observation that may point to gaps in prototype validation or physical testing.

Overall, the consistently large t-values arise from high mean scores (≈4.5–4.9) and low variance (SD ≈ 0.5), indicating strong homogeneity rather than random variability. This statistical pattern confirms that students perceive AI as an integral and beneficial collaborator within the design process. However, the near-ceiling clustering of responses also limits discrimination across items, implying that future instruments should employ broader or more nuanced scales to capture subtle attitudinal variations. These outcomes should therefore be interpreted as evidence of strong endorsement of AI integration, rather than as indicators of measurable performance gain.

Beyond the inferential statistics, the descriptive distributions in Tables 3 and 4 offer deeper insights into how students deploy AI tools across the design workflow. Table 3 shows that ChatGPT or equivalent language-based systems were used by 66% of respondents, far exceeding the 34% who employed Midjourney or other image-generation tools. This discrepancy underscores the broader functional utility of interactive text-based AI for ideation, documentation, and reflection—activities that dominate engineering design education. The distribution of AI utilization across design stages further reveals that ideation accounts for 48% of total AI use, followed by sketching (23%), whereas prototyping, testing, and refinement collectively represent only ≈30%. This imbalance demonstrates that students rely on AI primarily during the early divergent phases of design, where creativity and exploration are essential, while later convergent phases that require empirical validation and material interaction remain largely manual.

Table 4 extends this observation by distinguishing between interactive and generative AI modalities. The data indicate that interactive AI dominates ideation (45%) and refinement (41%), consistent with the dialogic nature of ChatGPT and Copilot, which facilitate real-time reasoning, critique, and feedback. Conversely, generative AI prevails in sketching (66%), where visual synthesis and multimodal rendering are central, enabled by platforms such as Midjourney or Stable Diffusion. In contrast, prototyping and testing remain largely manual (≈77%), confirming that current AI technologies have limited capability in the physical and experimental domains of product development. This pattern corresponds closely with the CDIO–RI framework, where interactivity aligns with the Concept and Reflection stages, while generativity supports the Design and Implementation phases.

Analytically, the descriptive results reveal a bimodal pattern of AI engagement: interactive systems dominate tasks requiring contextual dialog and analytical reasoning, whereas generative systems dominate creative visualization. This adaptive usage suggests that students are not indiscriminately adopting AI but are developing functional discernment—deploying each tool according to its cognitive affordance. Nevertheless, the steep decline of AI usage in prototyping and testing highlights a persistent gap between digital ideation and tangible realization. Bridging this divide will require pedagogical innovations that integrate AI-assisted simulation, fabrication, and performance evaluation into later stages of the curriculum. The combined descriptive and inferential findings provide a coherent picture of strong AI acceptance, coupled with selective, context-driven application, and offer clear guidance for the next evolution of AI-enhanced product design education.

The survey results indicated that:

  • 70% of students disagreed with banning AI tools from the curriculum.

  • 27.5% remained neutral.

  • Only 2.5% supported the ban on AI tools.

  • 66% of students reported extensive usage of ChatGPT or equivalent tools.

  • 34% of students utilized Midjourney or similar tools.

These findings demonstrate a positive reception toward incorporating AI tools in product design education. Further analysis of the survey data is presented in the Discussion section. The use of surveys to evaluate AI tools in education is a common practice to assess their impact on student learning and engagement [18, 19]. Table 5 illustrates the interaction between students and instructors in the classroom setting with AI tools. It shows how AI tools are utilized by students for generating project proposals, creating code, and developing designs, while instructors use AI tools to evaluate and provide feedback. The diagram highlights the bidirectional learning process, where both students and instructors continuously adapt to emerging AI tools to enhance the educational experience.

AI-Supported Activity

Student Action (Using AI Tools)

Instructor Action (With AI Feedback Tools)

Educational Objective/Measurable Impact

Ideation and concept developmentGenerate multiple product concepts via ChatGPT/Midjourney prompts; select top ideas based on feasibility.Guide students in prompt optimization; assess concept originality using AI-assisted plagiarism or novelty checkers.Enhances Creativity (CDIO Concept) and promotes critical evaluation of AI-generated content.
Design implementation and prototypingProduce sketches, renderings, or code snippets (e.g., Arduino) through AI co-pilots.Review, refine, and verify code or models with AI debugging and simulation tools.Improves Technical Design Competence (CDIO Design/Implement); shortens iteration cycle.
Testing and evaluationRun AI-aided simulations and analyse performance metrics.Provide corrective feedback using analytics dashboards and generative performance summaries.Strengthens Analytical Thinking and supports Outcome-Based Evaluation (CDIO Operate).
Presentation and reflectionDraft reports, generate Q&A, and create visual materials via generative AI.Evaluate clarity and accuracy using AI summarization; encourage reflective refinement.Builds Communication and Reflection Skills (RI Reflection); measurable by report quality and presentation rubrics.
Collaborative learningEngage in peer review using AI summarizers or critique tools.Facilitate group feedback loops through AI-driven comment synthesis.Fosters Collaboration and Interpersonal Learning (RI Interaction).

Table 5.

Classroom practices, student–instructor interactions, and educational objectives.

Findings and Discussion

This section presents the results of the study on integrating AI tools in product design education, analyzing survey data and classroom observations, and discussing the implications for educational practices.

AI for Design Process and Effectiveness

The findings derived from the survey and classroom observations provide multifaceted insights into how students perceive, adopt, and apply AI tools throughout the design process. The expanded discussion below interprets the results of Tables 24, and relates them to the CDIO–RI framework and the conceptual models illustrated in Figures 24.

Student Preferences and Perceived Effectiveness

Table 2 demonstrates that students overwhelmingly favor the inclusion of AI tools in design education. Approximately 70% of participants opposed banning AI, indicating widespread acceptance and recognition of its educational value. Furthermore, the high mean Likert scores (above 4.5) for items such as “AI tools reduce design iterations,” “AI tools improve design quality,” and “I am more satisfied with design processes and outcomes using AI” reflect a strong consensus that AI enhances both the efficiency and quality of design activities.

These responses confirm that students perceive AI as a collaborative cognitive partner rather than a passive tool. In line with the literature by Hong et al. [7] and Luo et al. [8], the data suggest that AI-driven assistance shortens iteration cycles, accelerates conceptual exploration, and provides real-time validation that improves output quality. From a CDIO–RI perspective, AI directly supports the Concept and Design stages by expanding ideation breadth and offering immediate feedback while indirectly strengthening Operate and Reflect stages through continuous improvement and self-assessment loops.

AI Tool Selection and Functional Roles

Table 3 offers valuable insight into how students strategically choose different AI tools for different stages of the design workflow. ChatGPT or equivalent text-based tools were used by 66% of students, far exceeding the 34% adoption rate of Midjourney and other image-based systems. This disparity highlights that language-interactive AI is perceived as more versatile for tasks involving concept articulation, report writing, and design justification—essential elements in the educational context of engineering and product design.

When mapped to the design process, the results reveal that AI usage peaks during ideation (48%), followed by sketching (23%), and gradually decreases through prototyping, testing, and refinement (each ≈10%). This trend supports the argument that design is inherently complex, involving both divergent (creative) and convergent (evaluative) phases. Students tend to employ AI where cognitive expansion is most beneficial—i.e., generating ideas, visualizing alternatives, and refining presentations—while relying on manual work for activities requiring tacit knowledge, physical manipulation, or empirical testing. This pattern is consistent with the “distributed cognition” view in design education, where digital tools augment but do not replace human intuition and experimentation.

Insights from Table 4—Interaction Between Functional and Generative AI

Table 4 further clarifies how different functional AI modalities—interactive and generative—correspond to various design stages, aligning with the conceptual distinctions illustrated in Figure 2 (Functional AI), Figure 3 (Concept Generation), and Figure 4 (Design Process).

The results show that Interactive AI dominates during ideation (45%) and refinement (41%), confirming that conversational and feedback-oriented systems are preferred at the early and final stages of design. These stages demand high responsiveness, contextual awareness, and dynamic dialog—qualities best embodied by interactive AI such as ChatGPT or Copilot. Conversely, Generative AI tools are most frequently used in sketching (66%), where students require visual synthesis and rapid rendering capabilities, as offered by Midjourney or Stable Diffusion.

However, testing and prototyping remain weak areas for AI intervention, with over 75% of students performing these activities manually. This finding implies that while AI excels in abstract reasoning and creative visualization, it currently lacks integration with empirical testing environments or hardware-based simulation tools. It also reflects students’ recognition that physical validation and user interaction are irreplaceable components of product design education—an observation consistent with Nazlidou et al. [3] and Sano et al. [15], who noted the limited capacity of AI in bridging digital–physical transitions.

Collectively, these patterns illustrate an iterative relationship between Figures 24:

  • Figure 2 (Functional AI) provides the conceptual foundation for classifying tools by interactivity and generativity.

  • Figure 3 (Concept Generation) exemplifies the high generativity required during ideation.

  • Figure 4 (Design Process) contextualizes their integration within CDIO–RI cycles. Together, these frameworks explain why students adopt interactive AI for ideation/reflection and generative AI for visualization, yet revert to manual methods for prototyping/testing, where physical experimentation remains dominant.

Synthesis and Implications

The integration of Tables 24 indicates that students perceive AI tools as enablers that improve design effectiveness across multiple dimensions—reducing iteration time, improving design quality, and increasing satisfaction with both process and outcomes. Nevertheless, the results also expose the current boundaries of AI in design education, particularly its limited role in tactile and validation-based activities.

From an instructional perspective, this highlights the need for a hybrid pedagogical model where human creativity, craftsmanship, and critical evaluation coexist with algorithmic efficiency. Embedding AI literacy modules that teach students to critically assess when to use interactive versus generative AI would strengthen cognitive autonomy and design maturity. Furthermore, the observed student behavior suggests that future AI-enhanced design education should focus on closing the gap between digital ideation and physical realization, potentially through simulation-integrated or multimodal AI systems capable of bridging the virtual and material domains.

Survey Results Summary

A survey conducted among students enrolled in the product design course revealed several key insights:

  • Acceptance of AI Tools: A significant majority of students (70%) opposed banning AI tools from the curriculum, indicating a strong preference for incorporating AI tools such as ChatGPT and Midjourney into their design projects. A smaller proportion (27.5%) remained neutral, while only 2.5% supported the ban. This suggests widespread acceptance of AI tools as valuable resources for enhancing creativity and efficiency.

  • Usage Statistics: Approximately 66% of students reported extensive use of ChatGPT or similar tools, while 34% utilized Midjourney or comparable AI applications. This disparity reflects the broader applicability of language-based AI tools in generating content and providing feedback compared to image-generative tools, which are often more specialized.

  • Impact on Learning Outcomes: Students noted that AI tools enhanced their ability to generate creative concepts, develop prototypes, and iterate designs more efficiently. The tools also assisted in refining design processes and provided valuable feedback through automated assessment systems. These findings align with previous research indicating that AI can support creative thinking and facilitate the design process in educational settings.

Benefits of AI Tools in Product Design Education

Integrating AI tools into product design education offers several notable benefits:

  • Enhanced Creativity: AI tools, particularly generative models like ChatGPT and Midjourney, facilitate brainstorming and ideation by providing a wide range of concepts based on user inputs [20]. This expands students’ creative potential and enables rapid exploration of novel ideas [21].

  • Improved Efficiency: Automating processes such as coding, content generation, and rendering allows students to focus more on refining their designs rather than performing repetitive tasks [22]. This efficiency leads to faster prototyping and iteration cycles, essential for effective learning.

  • Personalized Learning: AI tools offer personalized feedback and suggestions tailored to individual students’ needs, helping them overcome challenges more effectively and promoting a more inclusive learning environment [23].

Challenges and Limitations

Despite the benefits, the use of AI tools in product design education presents several challenges:

  • Over-reliance on AI Tools: Excessive dependence on AI tools may diminish students’ critical thinking and problem-solving skills [24]. When students rely too heavily on AI-generated suggestions, their ability to independently create and refine designs may be compromised.

  • Ethical Considerations: AI systems can perpetuate existing biases present in training data. Without careful monitoring, biased outputs can negatively impact the inclusivity and quality of design solutions [25].

  • Technological Constraints: The rapid evolution of AI tools requires continuous adaptation from both instructors and students. Staying updated with the latest technologies can be challenging, especially when resources are limited.

  • Skill Gaps: Effective use of AI tools demands specific skills that students and educators may not yet possess. Ensuring adequate training and support is essential to harness the full potential of AI in design education.

Discussion

The results underscore the transformative potential of AI tools in product design education. While the benefits are evident, addressing associated challenges through structured pedagogical approaches is crucial. Integrating AI literacy and ethics into the curriculum can help mitigate potential drawbacks while maximizing the positive impact of AI tools on learning outcomes.

Fostering a balanced approach that combines AI-generated content with traditional design methodologies may help maintain students’ critical thinking and creative skills. Educators must continuously adapt to emerging technologies and refine their teaching strategies to meet the evolving demands of the industry.

The findings also demonstrate that AI tools such as ChatGPT, Midjourney, and Stable Diffusion are not only accepted by students but also actively integrated into their creative and technical design processes. This section provides a more comprehensive discussion by situating the results within existing research and elaborating on their pedagogical, technological, and ethical implications.

Alignment with Prior Studies

The high acceptance rate (70%) toward AI tool usage aligns with findings from Song et al. [1] and Ruiz-Rojas et al. [4], who reported that design students increasingly perceive AI as a legitimate extension of their creative practice rather than a threat to originality. Similarly, the strong adoption of ChatGPT (66%) corroborates recent observations by Luo et al. [8], who found that language-based AI systems are favored for conceptual reasoning and documentation tasks due to their flexibility and accessibility. The more modest use of Midjourney (34%) reflects its visual specialization and higher learning curve, which limits its adoption in comparison to text-based systems—a pattern also noted by Tien and Chen [6]. Collectively, these findings reaffirm that the degree of tool adoption depends on task relevance, ease of use, and perceived value to the learning process.

Pedagogical Implications and CDIO–RI Integration

Within the CDIO–RI framework, AI tools support distinct phases of the design learning cycle. In the Concept and Design stages, AI fosters divergent thinking by generating multiple concept variants—consistent with Sano et al. [15] and Sankar et al. [16], who showed that AI-driven ideation expands the breadth of exploration. During Implementation and Operation, tools such as ChatGPT act as co-designers, automating code synthesis or testing routines, thereby improving efficiency and freeing cognitive resources for creative reflection. The Reflection and Interaction phases are reinforced through AI-assisted feedback systems, which enable immediate critique and self-assessment, resonating with Gao et al. [18]. This confirms that AI can enhance both formative and summative assessment processes when integrated with structured pedagogical models.

Creativity and Critical Thinking Balance

A recurring concern across literature—highlighted by Zhai et al. [9]—is that over-reliance on AI may impair independent problem-solving and critical reasoning. The present study observed similar tendencies: while students leveraged AI for brainstorming and prototyping, a subset displayed reduced initiative in manually iterating or validating outputs. Hence, the educational objective should not merely be technological adoption but rather critical orchestration—the ability to decide when and how to employ AI appropriately. Embedding reflective activities, such as AI-prompt audits and comparative design critiques, may counterbalance this risk and cultivate design integrity.

Ethical, Cultural, and Technological Considerations

Ethical literacy emerged as a central requirement. As Nguyen [11] argued, unchecked algorithmic bias and opacity can compromise fairness and inclusivity. Students must therefore be trained to question data provenance and the representativeness of AI-generated outputs. Furthermore, cultural perceptions of originality and authorship may vary across educational contexts; in Asian institutions, for instance, the collaborative use of AI might be more readily accepted as a tool for collective intelligence rather than plagiarism [6]. This highlights the importance of contextualizing AI ethics within local academic norms. From a technological standpoint, the findings support the adoption of adaptive learning environments, where AI usage data can be analyzed to personalize feedback and detect over-automation. However, as AI systems evolve rapidly (e.g., multimodal large-language models), continuous faculty upskilling and institutional support become imperative to sustain pedagogical relevance.

Comparative Insights

When compared with previous studies in creative education [3, 10], this study contributes by offering empirical data on actual classroom practices rather than conceptual speculation. It demonstrates that AI integration can simultaneously elevate creative diversity and operational efficiency when anchored to a pedagogically coherent framework like CDIO–RI. Nonetheless, longitudinal research is needed to determine whether the observed gains in creativity and engagement translate into sustained professional competencies. Future comparative studies could examine cross-disciplinary adoption patterns—such as between engineering design, architecture, and industrial design—to evaluate how domain specificity influences AI’s cognitive and creative affordances.

Conclusion and Future Work

This study examined the integration of AI tools—specifically ChatGPT, Midjourney, and Stable Diffusion—within product design education. By combining survey analysis with classroom observations, the research identified the growing acceptance and pedagogical potential of AI-enhanced design workflows. The majority of students (70%) opposed banning AI tools, while 66% and 34% reported frequent use of ChatGPT and Midjourney, respectively. These results indicate a strong inclination toward leveraging AI for concept generation, design prototyping, and report preparation.

The findings confirm that AI tools can significantly enhance creativity, efficiency, and personalized learning experiences, aligning with the goals of Education 4.0 and the CDIO–RI framework. They also underscore the evolving role of educators, shifting from content providers to facilitators of AI-augmented learning. However, successful implementation requires careful curriculum design that embeds AI literacy, critical evaluation, and ethical awareness to prevent overreliance on automation.

Despite its contributions, this study acknowledges several limitations that constrain the generalizability of its findings:

  • Sample Size and Scope: The survey included only 41 engineering design students within a single institutional context. Broader cross-institutional studies are needed to validate these trends across different disciplines and cultural contexts.

  • Self-Reported Measures: Survey responses relied on self-assessment, which may introduce bias in students’ perceived learning outcomes or attitudes toward AI. Objective performance data and longitudinal tracking would provide stronger evidence.

  • Tool Diversity and Evolution: The rapid evolution of AI systems (e.g., multimodal models and co-design agents) may render specific findings outdated; future work should include adaptive frameworks that evolve with tool capabilities.

  • Pedagogical Integration Challenges: The study primarily focused on descriptive classroom practices rather than comparative analyses between AI-supported and traditional instruction. Future studies should employ experimental or quasi-experimental designs to measure learning gains quantitatively.

  • Ethical and Regulatory Considerations: Although ethical clearance and participant consent were secured, broader ethical challenges—such as intellectual property, data bias, and academic integrity—require continuous monitoring as AI technologies mature.

Future research should therefore develop AI-integrated pedagogical rubrics, investigate cross-disciplinary adoption models, and explore human–AI collaboration dynamics in design creativity. Longitudinal investigations could also examine how early exposure to AI tools affects students’ design thinking and career readiness over time.

Acknowledgments

The authors recognize the supportive role of AI-enabled tools during the manuscript development process. ChatGPT (OpenAI) contributed to the generation of conceptual visual materials, whereas Grammarly facilitated grammatical accuracy and stylistic clarity. The use of these tools aimed to enhance readability without altering the originality or scholarly intent of the work.

Author Contributions

Tee Hui Teo: Conceptualization, Data curation, Formal analysis, Investigation, Methodology, Resources, Supervision, Validation, Writing – original draft, Writing – review & editing; Jovan Bowen Heng: Software, Visualization; Chiang Liang Kok: Software, Visualization.

Funding

This research did not receive external funding from any agencies.

Ethical statement

This study received Institutional Review Board (IRB) approval from the Singapore University of Technology and Design, Singapore, thereby affirming its compliance with ethical standards and responsible research practices. The IRB process necessitates the provision of comprehensive details regarding the study protocol, the acquisition of explicit participant consent, and the implementation of stringent data protection measures. To safeguard participants’ privacy, their individual identities remain unidentifiable. The data collected are aggregated across all participants, further ensuring anonymity and confidentiality.

Data availability statement

Data are included in the article.

Conflict of Interest

The authors declare no conflict of interest.

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Written by

Tee Hui Teo, Jovan Bowen Heng, Chiang Liang Kok

Article Type: Case Report

Date of acceptance: November 2025

Date of publication: December 2025

DoI: 10.5772/acrt20250100

Copyright: The Author(s), Licensee IntechOpen, License: CC BY 4.0

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© The Author(s) 2025. Licensee IntechOpen. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited.


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